ThinkingAI Logo

Game Analytics & Live-ops

The agent team that grows your game

Your ARPDAU dips mid-event and the fix waits on a client patch. ThinkingAI runs the whole live-ops loop: agents read every player event and draft the move, your team approves what ships, then you measure the lift. In your own infrastructure.

10 years · 1,500+ companies · 8,000+ games

Live-ops loop · one game running

Player base · this game

34.7k active
New18.2kPayers4.1kWhales312At-risk2.7kLapsed9.4k

Analytics Agent

Analyze

Whale ARPDAU slipped after the last event. The Analytics Agent traced it to a D7 progression wall.

Whales-12%
Payers-4%
Freeflat

One event base

UnityUnrealiOSAndroid
iOS · Android
SegaKraftonXiaomiYostarHabby+ 1,500 more companies

For game teams

Your LiveOps team, with an agent team behind it

The agents do the legwork: reading every player event, drafting the live-ops move, and measuring the lift. Your LiveOps, UA, and monetization teams get answers in minutes and stay in control of everything that ships.

See how it works

Ask in plain language. Your LiveOps team asks the way they would in Slack; the agents run the real analysis on your event data, no SQL and no ticket.

Runs inside your own stack. Self-hosted, on your own keys, so player data never leaves your perimeter.

Ten years of game analytics. Built by a team that has run live-ops data for 1,500+ companies and 8,000+ games.

Retention · agent answer

Live

What sets us apart

Analyze, engage, act. One live-ops loop.

Ask about your game and the agents analyze it, draft the live-ops move, and once you approve, ship it and measure the lift. One loop, with your team in control at every step.

01Analyze

Ask about your game, get the analysis

Ask a plain-language question and the agents run the real analysis on your player events, then hand back the why with the next move already attached.

  • Ask in plain language, no SQL
  • Root cause across every segment
  • Retention, ARPDAU, economy, progression
How the analysis works

Player funnel by step

Agent answer
InstallTutorialProgressionStore viewPurchase

The tutorial-to-progression step drives 84% of the drop. Root cause attached.

02Engage

The agents draft the live-ops move

The agents draft the play in Flow Canvas: the segment, the journey, and the offer, with the A/B test wired in before anything reaches a player.

  • Segmented player journeys in Flow Canvas
  • A/B test built into every play
  • Right segment, right moment
Inside Flow Canvas

TriggerLapsed whale, 14 days idleOffer AOffer BA/B 50/50+11%Offer B wins
03Act

You approve, it ships and measures

Once your team gives the nod, the move goes live in your engagement channels, and the agents keep score on the lift it drives.

  • Drafts the move, you approve and ship
  • No client patch, no store review wait
  • Measures the lift and reports it
How shipping and measuring works

Draft ready: lapsed-whale win-back

In-app VIP offer · A/B vs control

Approved

Measured lift after ship

Verified by A/B

+9%

Whale ARPPU

96%

Confidence

3,410

Whales in test

Recently shipped

  • Lapsed-whale win-back journey+11%
  • Level-12 wall re-balance+6.2%
  • New-player FTUE reward nudge-0.4%

Illustrative examples. Every play ships with built-in A/B verification.

One platform

Analytics is where it starts, not where it stops

The charts are table stakes. What game teams stay for is the rest of the platform: acting on a segment, hearing players across channels, and owning the data underneath. Three surfaces most game-analytics tools do not have.

Win-back · lapsed whales

at-risk
pushin-appemailwebhook
ReviewApprove & send

Engage

Turn the segment you just analyzed into a live-ops campaign, task, or player journey. Agents draft the move; your team approves and ships through push, in-app, email, and webhook.

All channels

live
positiveneutralnegative
new eventbalanceserver laghotspot ▲

Omnichannel insight

Hear players across every community channel: discussion volume, sentiment, and trending topics, with hotspots and risk surfaced early and tied back to in-game behavior.

SDKStoreAds

Your warehouse

direct · no sync

self-hosted

Data Operation Platform

Ingest from any source, connect your own warehouse directly with no sync, and run it all self-hosted. One first-party base powers analysis, engagement, and your BI.

Customer spotlight

Century Games grows Whiteout Survival with data-driven iteration and user acquisition

Century Games is a global studio behind the 4X strategy hit Whiteout Survival, run by teams that live in player and monetization data across the whole game lifecycle.

Challenge

Whiteout Survival runs on data from many places at once: ad platforms, monetization, and player behavior each live in their own backend. The team wanted a single home where all of it could be compared side by side and analyzed end to end, instead of stitching together scattered dashboards.

Solution

ThinkingAI syncs third-party ad platforms and monetization data into one base, then compares win rate, resource ownership, and progression across whales, dolphins, and regular players in real time. UA spend and in-game monetization are tuned from a single platform, not scattered dashboards.

At any stage of a game’s lifecycle, developers need a system that can integrate multiple backend data sources to facilitate multi-dimensional data comparison and one-stop management analysis.
Century Games
Maker of Whiteout Survival

+15%

increase in player retention

+30%

improvement in user acquisition

Security your studio controls

The platform, the agents, and the model run inside your own infrastructure, so player data, including data from younger players, never leaves your perimeter. Deploy in the region you choose, on-prem or in your own cloud.

Self-hosted by design: deploy on-prem or in your own cloud, with your keys and access control.

Every agent action is logged end to end, with token and cost caps built in.

Self-hosted
BYOM
In-perimeter
Access control
Audit logs
Data residency

Works with the engines, data, and live-ops stack you already run

Connect the warehouse, BI, and ops tools you use to scale, through SDKs, APIs, webhooks, and MCP, so the agents work inside your pipeline, not around it.

Client and server SDKs keep the event stream clean at the source.

Three-tier MCP connects agents to your analytics, ops, and everyday tools.

UnityUnity
UnrealUnreal
App StoreApp Store
Google PlayGoogle Play
FirebaseFirebase
BigQueryBigQuery
SnowflakeSnowflake
KafkaKafka
SlackSlack

Faster, automated onboarding

No strings attached.
Really.

When your trial is winding down you will get plenty of notice, and a plan that fits your stage. No surprise lock-in. Your data stays yours.

Getting set up with ThinkingAI in the first month

Solution expert

Gets you live, fast.

Dedicated support

Yours at any plan level.

Today

Start your trial. Connect a data source, invite the team, and the agents begin reading your player events. Our team and AI agents handle the setup, in your cloud or ours.

Book your demo

Week 1

The agents learn your game. Your KPI tree, event and economy taxonomy, and the live-ops playbooks your team already trusts.

Weeks 2-4

Run the live-ops loop for real. Ask real questions and ship real moves, with your team approving every send.

Decision day

Pick your path. Keep going on a plan that fits, or walk away with your data. Your call.

We've got your back

Talk to us before the trial ends and we will help you choose the path that is right for your team.

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